About Us
HouneTeam
Solo indie developer based in Japan. Casual mobile games with Y2K soul.
Our Story
HouneTeam is a one-person indie studio based in Japan. I make casual mobile games with a Y2K aesthetic: bold colors, tactile interfaces, and a feel that is distinctly not corporate.
First game is Lumo Idle Park, an idle park builder on Android. Resources accumulate while you are away, upgrades unlock new zones, and the game keeps running when you close it. More titles in development.
No publisher. Full pipeline from concept to store listing. Analytics from day one, tested on real devices before every release.
How We Work
Three things we actually do.
Y2K Aesthetic
Bold colors, warm gradients, satisfying taps. Games that look opinionated, because they are.
Character Over Content
Small worlds with their own feel. Not story-heavy, but never hollow. Every element earns its place.
Designed for Retention
First session fun is a baseline. The system has to hold at day 30. Sessions are short, but players come back.
What We Do
The short version.
Game Development
Casual mobile games with Y2K-inspired visuals. Built in Unity. Offline income loops, upgrade chains, session management. From concept to store listing.
Self-Publishing
No publisher. Store optimization, analytics setup, and post-launch updates. All handled in-house.
Partnerships
Open to publishers, investors, and fellow developers. One game live, more in progress.
Work With Us
Want to work with us?
Publisher, investor, or developer. One game live, more coming. Write to us.